MANAGED HOSTING FOR OLD SCHOOL RUNESCAPE PRIVATE SERVERS
Pick a name and a size, then click deploy. We build it, boot it, and hand you a live console. Playable once you upload your own game cache. No command line, no compiling, no Java.
The panel, as it ships. Status is readable by shape before you read a word.
WHAT THE FIRST TWO MINUTES LOOK LIKE
Provisioning, the container, the world configuration and the first boot all happen without you. There is nothing to configure between the click and the console.
READ THIS BEFORE YOU PAY
We do not distribute game data or game clients, so we cannot supply a cache for you. Use the one already on your own machine from an official installation. It is about 216 MB, you drag the folder in, and the world starts on its own once it verifies. We are telling you now rather than after checkout.
TAKES
about 30 seconds
on a normal connection
YOU NEED
your own cache folder
we show you where to find it
ONCE ONLY
per server
restarts and redeploys keep it
WHERE OWNERS ACTUALLY LIVE
Live tail with log levels, scrollback from before you opened it, and enough room to read a stack trace. When a plugin fails to start, the world keeps running and the panel says which one.
INCLUDED ON EVERY PLAN
PLUGINS
First party plugins, free
Ours cost nothing on any plan, and they are installed and enabled when the world boots. The panel lists every one and says which failed to start.
CONSOLE
Live console and scrollback
Follow the log as it happens or read back through what happened before you looked. A crash shows the first line of the error, not the last frame of the stack.
CACHE
Verified before it lands
Every upload is checked in four passes: the files, the archives, the checksums, and the revision. A cache that fails never reaches your server, so you can fix it and try again immediately.
CLIENT CONFIG
Connection settings export
The panel exports host, port and the RSA parameters as a file. You build the client with your own tool and distribute it yourself. We build no clients.
PRICING
Monthly only. No annual plans and no free tier. A plan is one world rather than a pool to divide.
TRIAL
7 days on 1 GB, no card, one per account.
STOPPED SERVERS
A stopped server is still billed. Its memory and all of its data stay held for you.
CACHE
Not included, because we distribute none. You upload your own after deploy.
If it is not running in two minutes, you have lost nothing. Bring your cache and see how far you get.